The Grimoire: Spells (Vim)

⮜ All Spells

Piercing the Faerie Veil Edit

Intellego (In) , Vim (Vi)

Range Personal Duration Concentration Target Individual

Level 20

This spell allows the caster to see through the boundaries of regiones, and therefore divine the path to the next level (more details about regiones are given on page 189). There are separate but related spells for Divine, Magical and Infernal regiones. (Base 3, +1 Conc, +4 Vision)

Piercing the Magical Veil Edit

Intellego (In) , Vim (Vi)

Range Personal Duration Concentration Target Boundary

Level 20

This spell allows the caster to see throughthe boundaries of regiones, and thereforedivine the path to the next level (more detailsabout regiones are given on page 189). Thereare separate but related spells for Divine,Magical and Infernal regiones.

Unraveling the fabric of Imaginem Edit

Perdo (Pe) , Vim (Vi)

Range Voice Duration Moon Target Individual

Level 20

This spell will cancel the effects of anyone spell of a specified Form whose level is lessthan or equal to (spell level + 10 + stress die(no botch)). There are 10 variants that covereach Hermetic Form, and a number of muchrarer variants for different kinds of non-Hermetic magic.

Wind of Mundane Silence Edit

Perdo (Pe) , Vim (Vi)

Range Voice Duration Momentary Target Room

Level 20

You raise a metaphorical “breeze” thatblows the magic away from an area, cancelingthe effects of any spell there. You can cancelthe effects of any spell if, with this spell, youcan double the level of the spell on a stress die+ the level of your spell. The spell must pene-trate to affect effects on a creature with MagicResistance, including Parma Magica. If the spellpenetrates, and its level + the stress die is dou-ble Parma Magica x 5, then this spell dispelsthe Parma Magica. Wind of Mundane Silencedoesnot affect spells of Momentary duration.Magical things near the area of the Wind waveslightly from the “breeze.”

Circular Ward Against Demons Edit

Rego (Re) , Vim (Vi)

Range Touch Duration Ring Target Circle

Level 20

All creatures with Infernal Might equal toor less than the level of the spell are unable toenter the circle or harm those within it. If youcast the spell again, the stronger ring dispelsthe weaker, regardless of the order of casting.Some magi cast this spell before going to sleepat night. At night, from certain angles, the ringmay be seen as a silver-hued dome.